Pokemon Go developer interview: [link]
Back in the day...
Way back when Illidan and the Burning Crusade were ravaging Outlands, we battled their forces with extreme prejudice. We conquered Medivh's tower of Karazhan, fought off Lady Vashj, countered Kael'thas's advances, prevented the destruction of the World Tree, took the fight to Illidan at the Black Temple, and melted Kil'Jaeden in his Sunwell. We achieved all these feats in 2 1/2 months while raiding only 9 hours a week, prior to Blizzard's removal of the attunements. We powered through the server ranks, becoming the #1 Horde guild and #3 on the server.
We continued our momentum in Wrath, earning every server first through Ulduar and competing for top 150 positions. Sadly, real world crises escalated. A small portion of our guild left to go defend our country in the Middle East. Others married, had kids, or went to college. Our ability to raid with that level of commitment diminished, and at last several of us went our separate ways, still maintaining our friendships and contact information.
After a few years on hiatus, whispers of a return to the old glory days brought players back to the game, and we began dominating the Siege of Orgrimmar raid on the US-Blackrock server in early 2014. We eventually scored a Heroic (Mythic) Garrosh Hellscream kill after only three months of heroic raiding in Mists of Pandaria.
What we're doin' now...
We have recently cleared all content in Warlords of Draenor and have begun preparations for the Legion expansion. We finished Server 3rd, and US-226 while only raiding 2 nights per week; beating out several 3 and 4 night raiding guilds. We have pushed hard and are setting a new standard for two-night raiding, both on Blackrock and in the World of Warcraft community.
We’ve persevered through Real Life issues pulling officers away from the guild, raider turnover and the struggles that come with raiding only two nights to remain more than competitive with other guilds that raid longer and more often.
Our recently reorganized and reinvigorated officer body helps lay the foundation for our raiding success, and our strong, dedicated core of raiders provide the excellence needed to help push through content at a fast and fulfilling pace.
We expect excellence – and achieve it. Do you have what it takes?
SUNDAYS/MONDAYS: 7p-11p PST
With roughly 2/3 of our guild residing on the West Coast, we have adopted a PST raiding time that allows for family life to still exist. This however pushes East Coasters to raid as late as 2am.
We will return to our previous standard of excellence. We will be the #1 two-night raiding guild in the country.
So you want to be a Mythic Raider???
We are not your typical "run of the mill" raiding guild. We enjoy the cutting-edge playstyle that competitive raiding brings. As such, we have high expectations of our raiders.
There is no hand-holding here. If a trial performs better than you, they will be brought in for progression. If for whatever reason we need to bring in a PUG, and they perform better than you, you may be sat and we may potentially recruit them to fill your role. As harsh as this may sound, it is necessary to compete at the level we intend to.
Post an application and tell us why. If we feel you're right for our team, we will invite you for a trial.
REALLY BAD PLAYERS SELL RUNS
Lower Tier (Hellfire Assault, Iron Reaver, Kormrok, Hellfire High Council, Kilrogg Deadeye, Gorefiend) 50k per boss for all the loot that pertains to your class/spec 250k for all bosses and all loot that pertains to your class/spec
Middle Tier (Shadow-Lord Iskar, Socrethar the Eternal, Fel Lord Zakuun, Xhul’horac, Tyrant Velhari) 90k per boss for all the loot that pertains to your class/spec 400k for all bosses and all loot that pertains to your class/spec First 11 650k for all bosses and all loot that pertains to your class/specFor additional questions about pricing add #Thefate1434 or allamain#1344
GET IN ON THE GROUND FLOOR!!